﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace shopsoft.models
{
    /// <summary>
    /// 会员消费历史
    /// </summary>
    [Serializable]
    public class MemberChargeHistory
    {
        /// <summary>
        /// Charge_History_ID
        /// </summary>		
        public int ChargeHistoryID { get; set; }
        /// <summary>
        /// Company_ID
        /// </summary>		
        public int CompanyID { get; set; }
        /// <summary>
        /// Store_ID
        /// </summary>		
        public int StoreID { get; set; }
        /// <summary>
        /// Store_Name
        /// </summary>		
        public string StoreName { get; set; }
        /// <summary>
        /// 会员ID
        /// </summary>		
        public int MemberID { get; set; }
        /// <summary>
        /// Member_No
        /// </summary>		
        public string MemberNo { get; set; }
        /// <summary>
        /// Operator_No
        /// </summary>		
        public string UserNo { get; set; }
        /// <summary>
        /// Charge_DateTime
        /// </summary>		
        public DateTime ChargeDateTime { get; set; }
        /// <summary>
        /// Charge_Money
        /// </summary>		
        public double ChargeMoney { get; set; }
        /// <summary>
        /// Balance
        /// </summary>		
        public double Balance { get; set; }
        /// <summary>
        /// Charge_Bonus
        /// </summary>		
        public int ChargeBonus { get; set; }
        /// <summary>
        /// Bonus
        /// </summary>		
        public int Bonus { get; set; }
        /// <summary>
        /// Charge_Deal_Time
        /// </summary>		
        public int ChargeDealTime { get; set; }
        /// <summary>
        /// Deal_Time
        /// </summary>		
        public int DealTime { get; set; }
        /// <summary>
        /// 充小时
        /// </summary>		
        public int ChargeUseTime { get; set; }
        /// <summary>
        /// 剩余时长
        /// </summary>		
        public int RemainingTime { get; set; }
        /// <summary>
        /// YingShouCash
        /// </summary>		
        public double YingShouCash { get; set; }
        /// <summary>
        /// Comment
        /// </summary>		
        public string Comment { get; set; }
        /// <summary>
        /// State
        /// </summary>		
        public int State { get; set; }
        /// <summary>
        /// 删除流水号
        /// </summary>		
        public string DeleteNo { get; set; }
    }
}
